Eternal Ember Online
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Devlog
- May 20, 2018 by Dracon Interactive#unity, #c#, #webGL, #html5, #resources, #persistence, #populationHey guys, With the last patch, I implemented the ability to change a buildings population based off your working population and your village population. While the buttons clicked and the numbers chang... Continue reading
- May 20, 2018 by Dracon Interactive#unity, #c#, #resources, #wood, #food, #persistence, #populationHi guys, The latest update has me actually doing things with population instead of just sitting there looking at it. The villages population will now increase over time. By my calcs, once every 40 sec... Continue reading
- May 17, 2018 by Dracon Interactive#gamesparks, #unity, #c#, #ui, #buildings, #loginHi guys, This update just adds a bunch of buildings to the game (the blue boxes along the bottom of the game). Just names, levels and populations now, but these buildings will form the foundation of t... Continue reading